![]() ![]() much more options and explanations within the config files, I strongly suggest to look into them fixed a bug that caused an error on loading renamed the mod from "Reflective Ambient Light" to "Planetshine" Added change log to project and distribution files. Updated to automatically display assembly version. Corrected Version number on Main toolbar window. Temporarily disabled debug lines as they seem to be causing the aforementioned issue Fixed issue where magenta plane would be visible in midsection of player's craft Revised build pipeline to match PapaJoe's multi mod build pipeline. Refactored some code for newer C# styles and. Many thanks to Prestja for keeping this mod alive in my absense! Unity changed the location of the shader in the object hierarchy as of Unity 2017. Corrected pink square by changing an incorrect shader path for "Particles/Additive. Add support for Kerbals EVA experiencing planet shine to take advantage of this feature download the plugin. This mod supports version checking using the KSP-AVC Plugin. Planet and moons colors are all editable in "CelestialBodies.cfg", and you can change a few other settings in "Settings.cfg", such as the vacuum light level (quite low by default), and the reflection light intensity.Ĭompatible with all game versions from 0.25 to 1.0, and probably older versions as well. Valerian spent a lot of time trying to make this reflected light to behave as consistent as possible, and thinks it's pretty well tuned by now. I would appreciate feedback on this mod a lot! Surface Lights to illuminate the ship when it gets really dark.Engine lighting for adding realistic lighting to engines thrust.Scatterer (Experimental - many bugs) makes the sky and atmosphere looking really great and much more realistic, sunsets become amazing.SkyTonemapper (Stable) makes the sky look better by smoothing it (removes the banding effect).Chatterer for adding ambient sounds that really improve the immersion.A good galaxy skybox (using Texture Replacer):.Environmental Visual Enhancements for clouds and city lights.You can see the subtle red light over Duna, green over Jool, and blue over Kerbin: When close to the sun, the sunlight becomes dramatically intense.Conflicts with the mod "Ambient Light Adjustment" because it has exactly the same feature: custom ambient light settings with a slider.Planet and moons light configuration supports Module Manager and loading across GameData folder, and can be easily customized by players or other mods.Settings menu to customize many parameters, as well as several quality/performance settings.Very lightweight: almost no RAM used, and your FPS should not change.More realistic ambient light on the ground and atmosphere of planets/moons, tinted by the surface color.More realistic ambient light in vacuum, very dark by default, can be customized.When you are close to a planet or moon, its bright side reflects (colored) light to your vessel.What does this mod actually do? (Summary) This phenomenon is called in real life albedo or planetshine : Valerian decided to fix that with this mod, by making planets and moons to reflect their own (colored) light to your vessel. When in low orbit of a planet, the side of his ship which was facing the planet was completely dark, which was not realistic! It should have been illuminated a bit by the planet's own reflective light! After discussions with him, I will be resuming support, and accepting any help he wants to throw my way.Īfter trying some mods to improve visuals and get something more realistic looking, Valerian transformed KSP into something really good looking, and he was really happy with the result, but felt that something was still missing. Further, kind enough to keep this mod alive during my absense. Should he return, I will gladly relinquish the mod and provide any assistance needed by Valerian to resume support. ![]() All credit for this mod belongs to the original author, and licensing will continue to be Apache 2.0. I've cloned his OP and updated it to reflect changes in support. NOTE: not been active for awhile and has given me his blessing to adopt this fine mod and keep it alive for the community in his absence. ![]()
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